Mod Fever!

Recently, I’ve gotten the mod bug. Maybe it’s the logical consequence of owning a ridiculously oversized retro console/game library; maybe I just got tired of paying other people to mod things for me. Either way, I picked up a brand spanking new soldering iron about a month and a half ago, and I haven’t been […]

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Some Random Pinbot Media

I’m in the process of throwing together a piece on video pinball. Rare’s 1988 NES port of Pinbot didn’t quite make the cut. It plays like garbage, but that seemless split screen effect is something else. Rare really knew how to push the hardware! Also, the main theme is completely wicked… So I ripped it […]

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The Krion Conquest

At least I got to play this on HD thanks to my beautiful new Analogue NT? If I never play this game again it will be too soon… but it’s an interesting historical footnote, so WATCH THE VIDEO. This project was like jumping in front of a bullet that was aimed at no one… but I […]

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Code Name: Viper – Part 2

Code Name: Viper Nintendo Entertainment System, 1990 Developer: Arc System Works Publisher: Capcom Last time, we talked about the underrated gameplay of Capcom’s Code Name: Viper. Today, we’ll be talking about its inspirations, or perhaps more accurately, its source material. It would be diplomatic to say that Code Name: Viper was heavily inspired by Namco’s Rolling Thunder. […]

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Code Name: Viper – Part 1

Code Name: Viper Nintendo Entertainment System, 1990 Developer: Arc System Works Publisher: Capcom As anyone who walked into an arcade between the years of 1989 and 2000 can tell you, winners don’t use drugs. This of, course, is why drug dealers make for fantastic video game adversaries. Today, franchises like Grand Theft Auto sell millions of copies […]

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Wizards & Warriors

Wizards & Warriors Nintendo Entertainment System, 1987 Developer: Rare Publisher: Acclaim Shortly after my family welcomed a NES into our home in 1988, I was desperate to complete a game. There was only one problem: at six-years-old, I had yet to actually develop any video game playing skill. My options were limited. I had tried […]

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